Coming to iOS in 2017
Heroes do battle on the remnants of an ancient magical world
Our games
04/04
It begins
with
heroes

In total, there will be 70 heroes in the game

Heroes travel a world shattered by a magical cataclysm, searching for the legendary Staff of Elements which grants the bearer absolute power.

Rogar

bellara

Hounds
of the Abyss

Rogar

Rogar is the sole survivor of the Order of Dragon Paladins.

He and the Order’s mighty warriors swore an oath to wage war on evil in all its forms, protect the weak and flood the darkness with light.

Characteristics

Race: Dragon Kin

Elements: Fire and Light

Ability: Searing Flash

bellara

Daughter to the Shaman of a clan living on the remnants of a shattered world.

From her earliest years she has dreamt about the power of a True Mage and the possibility to travel across the remnants.

Characteristics

Race: Barbarian

Element: Earth

Ability: Swamp Curse

Hounds
of the Abyss

Pathfinders and scouts of the Legion, demons who know only a thirst to follow and find their prey.

They are unleashed should any prisoner escape the confines of the Abyss.

Characteristics

Race: Demon

Element: Fire

Ability: Howl of Hounds

Game
world

The game is set in a dying magical world. The countless remnants, inhabited by the creatures who survived the cataclysm, smoulder in the starlit void.

Players will make their way across the remnants, collecting heroes and battling soulless monsters.

Legion
of the Abyss

Hords of demons seek to extinguish the last rays of light one after another, conquering the remaining remnants and turning them into blocks of lifeless, black rock.

It seems there is no one who can halt the merciless march of the Legion of the Abyss.

A handful of mortals are able to fight the demons. Those who wield enough power to do so are called True Mages. They are the successors to the ancient might of the dragons.

But Mages have descended into infighting and are blinded by pride. They don’t want to recognize the threat presented by the Legion.

It’s in this dark hour that the players enter, armed with immense power and incredible abilities.

They hold the power to restore balance to the universe but... Will they choose to do so?

Remnants

The game world is made of vivid remnants, the last rays of light in the darkness of the void.

    Creating the arena

    Valley

    of the guardians

    Here once raged the mage wars which led to the cataclysm.

    Gargantuan ancient war machines, the Guardians, tried to stand against the madmen destroying the world but failed.

    Since then, the Guardians have been dispersed across the valley.

  • Arena

    of Gargants

    In forgotten times, the great race of Gargants rose up against the Mage Order but the revolution was crushed.

    As punishment, the four captured chieftains were forced to adjudicate battles at the arena for all eternity.

  • Royal

    sands

    By the ancient laws of the Dwarf empire, a dispute between two warriors could be settled at this arena inside a canyon on the outskirts of the city.

    The Empire fell in the Cataclysm but the grand capital, the surrounding desert, the canyon and the Royal Sands survived.

  • Stellar

    Lake

    The icy Stellar Lake is refuge to the legendary white dragon Venrius.

    Blanketed in ice, he slumbers on the lake’s bed, awaiting the fulfilment of a prophecy — the day when a great hero claims and plays the Twilight Horn.

Coming
soon to AppStore

Players from all over the world will be able to explore the Age of Magic world at the end of 2017.